Design and create high quality UI components - menus, icons, stats/inventory screens, in-game HUD elements, illustrations and VFX.
Work with the UI team to maintain a consistent style across the game
Adapt to varying art styles and direction
Move from wireframe to visual iterations to finished art and finally to implementation in an – actual UI system
Bounce between multiple tasks, projects, and requests while maintaining a consistent quality
Requirements
An online portfolio is required to showcase the work before being considered for interview. Please indicate the link on your resume
At least a High School Diploma, Vocational Diploma / Short Course Certificate, Bachelor's/ College Degree, Art/Design/Creative Multimedia, Computer Science/Information Technology, Humanities/Liberal Arts or equivalent
Background and experience in visual editing tools such as Photoshop, Illustrator and Figma